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NAME
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acmeevent, acme.rc – shell script support for acme clients
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SYNOPSIS
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9p read acme/acme/$winid/event | acmeevent
. /usr/local/plan9/lib/acme.rc
newwindow
winread file
winwrite file
winctl cmd
windump [ dumpdir | − ] [ dumpcmd | − ]
winname name
windel [ sure ]
winwriteevent c1 c2 q0 q1 [ eq0 eq1 flag textlen text chordarg
chordaddr ]
wineventloop
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DESCRIPTION
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Acmeevent and acme.rc make it easy to write simple acme(1) client
programs as shell scripts.
Acme clients read the event files (see acme(4)) for the windows
they control, reacting to the events. The events are presented
in a format that is easy to read with C programs but hard to read
with shell scripts.
Acmeevent reads an acme(4) event stream from standard input, printing
a shell-friendly version of the events, one per line, on standard
output. Each output line from acmeevent has the form:
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event c1 c2 q0 q1 eq0 eq1 flag textlen text chordarg chordaddr
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The fields are:
c1 A character indicating the origin or cause of the action. The
possible causes are: a write to the body or tag file (E), a write
to the window’s other files (F), input via the keyboard (K), and
input via the mouse (M).
c2 A character indicating the type of action. The possible types
are: text deleted from the body (D), text deleted from the tag
(d), text inserted in the body (I), text inserted in the tag (i),
a button 3 action in the body (L), a button 3 action in the tag
(l), a button 2 action in the body (X), and a button 2 action
in the tag (x).
q0, q1The character addresses of the action.
eq0, q1
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The expanded character addresses of the action. If the text indicated
by q0, q1 is a null string that has a non-null expansion, eq0,
eq1 are the addresses of the expansion. Otherwise they are the
same as q0, q1.
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flag Flag is a bitwise OR (reported decimally) of the following:
1 if the text indicated is recognized as an acme built-in command;
2 if the text indicated is a null string that has a non-null expansion
(see eq0, eq1 above); 8 if the command has an extra (chorded)
argument (see chordarg below). Flag remains from the acme(4) event
format. Because
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eq0, eq1, and chordarg are explicit in each event (unlike in acme(4)
events), flag can usually be ignored.
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textlenThe length of the action text (or its expansion) for button
2 and button 3 events in characters.
text If textlen is less than 256 chracters, text is the action
text itself. Otherwise it is an empty string and must be read
from the data file.
chordarg
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The chorded argument for an action.
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chordorigin
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If the chord argument is in the body of a named window, chordorigin
specifies the full address of the argument, as in /etc/group:#123,#234.
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To experiment with acmeevent, create an empty window in acme (using
New),type
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9p read acme/$winid/event | acmeevent
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inside it, and execute it. Actions performed on the window will
be printed as events in the +Errors window.
Acme.rc is a library of rc(1) shell functions useful for writing
acme clients.
Newwindow creates a new acme window and sets $winid to the new
window’s id. The other commands all use $winid to determine which
window to operate on.
Winread prints the current window’s file to standard output. It
is equivalent to cat /mnt/acme/acme/$winid/file on Plan 9. Similarly,
winwrite writes standard input to the current window’s file. Winread
and winwrite are useful mainly in building more complex functions.
Winctl writes cmd to the window’s ctl file. The most commonly-used
command is clean, which marks the window as clean. See acme(4)
for a full list of commands.
Windump sets the window’s dump directory and dump command (see
acme(4)). If either argument is omitted or is −, that argument
is not set.
Winname sets the name displayed in the window’s tag.
Windel simulates the Del command. If the argument sure is given,
it simulates the Delete command.
Winwriteevent writes an event to the window’s event file. The
event is in the format produced by acmeevent. Only the first four
arguments are necessary: the rest are ignored. Event handlers
should call winwriteevent to pass unhandled button 2 or button
3 events back to acme for processing.
Wineventloop executes the current window’s event file, as output
by acmeevent. It returns when the window has been deleted. Before
running wineventloop , clients must define a shell function named
event, which will be run for each incoming event, as rc executes
the output of acmeevent. A typical event function need only worry
about button 2 and
button 3 events. Those events not handled should be sent back
to acme with winwriteevent.
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EXAMPLE
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Adict, a dictionary browser, is implemented using acmeevent and
acme.rc. The event handler is:
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fn event {
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switch($1$2){
case Mx MX # button 2 − pass back to acme
winwriteevent $*
case Ml ML # button 3 − open new window on dictionary or entry
{
if(~ $dict NONE)
dictwin /adict/$7/ $7
if not
dictwin /adict/$dict/$7 $dict $7
} &
}
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}
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Note that the button 3 handler starts a subshell in which to run
dictwin. That subshell will create a new window, set its name,
possibly fill the window with a dictionary list or dictionary
entry, mark the window as clean, and run the event loop:
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fn dictwin {
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newwindow
winname $1
dict=$2
if(~ $dict NONE)
dict −d '?' >[2=1] | sed 1d | winwrite body
if(~ $#* 3)
dict −d $dict $3 >[2=1] | winwrite body
winctl clean
wineventloop
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}
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The script starts with an initial window:
Button 3 clicking on a dictionary name in the initial window will
create a new empty window for that dictionary. Typing and button
3 clicking on a word in that window will create a new window with
the dictionary’s entry for that word.
See /usr/local/plan9/bin/adict for the full implementation.
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SOURCE
SEE ALSO
BUGS
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There is more that could be done to ease the writing of complicated
clients.
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