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NAME
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Event, Win, eventfmt, newwin, pipetowin, pipewinto, sysrun, winaddr,
winclosefiles, winctl, windel, windeleteall, windows, wineventchan,
winfd, winfree, winmread, winname, winopenfd, winprint, winread,
winreadaddr, winreadevent, winseek, winwrite, winwriteevent – acme
client library
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SYNOPSIS
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#include <u.h>
#include <libc.h>
#include <thread.h>
#include <9pclient.h>
#include <acme.h>
struct Event
{
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int c1;
int c2;
int q0;
int q1;
int oq0;
int oq1;
int flag;
int nb;
int nr;
char text[];
char arg[];
char loc[];
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};
int eventfmt(Fmt *fmt)
Win* newwin(void)
Win* openwin(int id, CFid *ctlfid)
int pipetowin(Win *w, char *file, int fderr, char *fmt, ...)
int pipewinto(Win *w, char *file, int fdout, char *fmt, ...)
char* sysrun(char *fmt, ...)
int winaddr(Win *w, char *fmt, ...)
void winclosefiles(Win *w)
int winctl(Win *w, char *fmt, ...)
int windel(Win *w, int sure)
void windeleteall(void)
Channel* wineventchan(Win *w)
int winfd(Win *w, char *name, int mode)
void winfree(Win *w)
char* winmread(Win *w, char *file)
int winname(Win *w, char *fmt, ...)
int winopenfd(Win *w, char *name, int mode)
int winprint(Win *w, char *file, char *fmt, ...)
int winread(Win *w, char *file, void *a, int n)
int winreadaddr(Win *w, uint *q1)
int winreadevent(Win *w, Event *e)
int winseek(Win *w, char *file, int off, int type)
int winwrite(Win *w, char *file, void *a, int n)
int winwriteevent(Win *w, Event *e)
void* emalloc(uint n)
void* erealloc(void *v, uint n)
char* estrdup(char *s)
char* evsmprint(char *fmt, va_list arg)
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DESCRIPTION
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Libacme provides a simple C interface for interacting with acme(1)
windows.
A Win structure represents a single window and its control files.
The contents of the structure should not be accessed directly.
Newwin creates a new window and returns a structure corresponding
to that window. Openwin allocates a structure corresponding to
the existing window with the given id. If ctlfid is non-nil, openwin
assumes it is a file
descriptor open for writing to the window’s ctl file. Ownership
of ctlfid passes to the library.
Most of the library routines access files in the window’s acme
directory. See acme(4) for details. Many library routines take
a format string fmt followed by a variable list of arguments.
In the discussion below, the notation fmt, ... denotes the result
of formatting the string and arguments using smprint (see print(3)).
Pipetowin runs the rc(1) command line fmt, ... with /dev/null
on standard input and the window’s file on standard output. If
fderr is non-zero (sic), it is used as standard error. Otherwise
the command inherits the caller’s standard error.
Pipewinto runs the rc(1) command line fmt, ... with the window’s
file on standard input. The command runs with fdout as its standard
output and standard error.
Sysrun runs the rc command line fmt, ... and returns a pointer
to the first kilobyte of output, NUL-terminated. The buffer holding
the output is reused on each call.
Winaddr writes fmt, ... to the window’s addr file.
Winclosefiles closes all the open file descriptors associated
with the window. (These file descriptors are maintained from the
library and cached across calls to winctl, etc.)
Winctl writes fmt, ... to the window’s ctl file.
Windel deletes the window, writing del (or, if sure is set, delete)
to the window’s ctl file.
Winfd returns a file descriptor for the window’s file opened for
mode. The caller is responsible for closing the file descriptor.
Winmread reads the contents of the window’s file into a dynamically
allocated buffer and returns it. The caller is responsible for
freeing the buffer.
Winname sets the name of the window to fmt, ... by writing to
the ctl file.
Winprint prints fmt, ... to the window’s file.
Winread reads at most n bytes from the window’s file into the
buffer pointed at by a.
Winreadaddr reads the window’s addr file, which contains two integers.
It returns the first and stores the second in *q1.
Winseek seeks the file descriptor for the window’s file to position
off relative to type (see seek(3)).
Winwrite writes the n bytes pointed at by a to the window’s file.
An Event structure represents an event originating in a particular
window. The fields correspond to the fields in acme’s event messages.
See acme(4) for detailed explanations. The fields are:
c1, c2The two event characters, indicating origin and type of
action.
q0, q1The character addresses of the action. If the original event
had an empty selection (q0=q1) and was accompanied by an expansion
(the 2 bit is set in the flag), then q0 and q1 will indicate the
expansion rather than original event.
oq0, oq1
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The q0 and q1 of the original event, even if it was expanded.
If there was no expansion, oq0=q0 and oq1=q1.
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flag The flag.
nr The number of characters (UTF sequences) included in the optional
text.
text The optional text itself, encoded in UTF.
nb The number of bytes included in the optional text.
arg The chorded argument, if present (the 8 bit is set in the flag).
loc The chorded location, if present (the 8 bit is set in the flag).
Winreadevent reads the next event (q.v.) from the window’s event
file.
Winwriteevent writes an event back to the window’s event file,
indicating to acme that it should be handled internally.
Wineventchan returns a pointer to a Channel (see thread(3)) on
which event structures (not pointers) can be read. The first call
to wineventchan allocates a channel and starts a new thread that
loops calling winreadevent and copying the events into the channel.
Subsequent calls return the same channel. Clients should not call
winreadevent after
calling wineventchan.
Emalloc, erealloc, estrdup, and evsmprint are like malloc(3),
realloc, strdup (see strcat(3)), and vsmprint (see print(3)),
but they call sysfatal(3) on error rather than returning nil.
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SOURCE
SEE ALSO
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